Draw a control point curve
OFFSET on both sides
Activate CONTROL POINTS ON- if there is many points on the curve and makes it confusing select REBUILD and adjust the number of the points to less.
Connect the end points of the side curves to the ends of the middle curve.
Move the points of the middle curve along z axis to create a third dimension.
use INTERPOLATE CURVES to connect all the main lines with smaller lines.
BEND curves to create desired form.
CURVE NETWORK to connect all the curves as one surface.
CREATE A UV CURVE- the area of the form will be represented in a square.
Create any shape that will produce the module of the texture desired- i.e CIRCLE or other shape-manipulate the shape by moving the control points.
EXTRUDE shape downwards
Create CURVE through points to create an arc between the end points of the shape.
SPLIT the base of the module in half so it can be ready to loft
LOFT half of the module so it becomes an enclosed surface. Select TIGHT loft on the display box, Loft creates a surface between enclosed curves.
LOFT the other half.
SCALE if desired to make the module bigger or smaller
ARRAY to produce multiple modules and adjust their number on x axis to control their density
COPY the row and play with the position of each row.
ARRAY again along the y axis until the modules fill the area of the square.
Select FLOW ALONG SURFACE to translate the module pattern on the initial form.
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